Need a little help on the streets of Gotham? Check out these crime-fighting tips from Ben Matte of Warner Bros. Montreal.
With so many arch-villains desperate to secure the $50 million bounty placed on the caped crusader's head in Batman: Arkham Origins for PlayStation 3, you could be forgiven for needing a little help keeping the streets of Gotham City safe.
So who better to give you the lowdown on Batman's gadgets, combos and tactics than the game's senior producer Ben Matte?
Go with the flow
My first tip is based on the free-flow combat that is such a defining feature of Batman games. In particular, it's key to one of my favourite moments – the Deathstroke boss fight. Countering is one of the main skills to learn when fighting groups of enemies, but it really doesn't work well if you're a button-masher. If you counter – by pressing the triangle button – when no-one is attacking you, that counts as a failure which resets your combo meter. If that happens, you'll lose the ability to perform more powerful attacking moves, so only press counter when you're being attacked.
Be quick on the draw
It's really important to take advantage of the new combat training levels and all of the challenge maps, and practise quick-firing your gadgets in a combat situation. Most gadgets have a quick-fire option but the two that I find most useful are the Batarang to stun an enemy, and the Batclaw. Quick-firing the Batclaw will pull an enemy towards you, which lets you clothesline him and knock him to the ground. Using the Batarang in free-flowing combat also preserves your combo meter as it counts as a hit, so you can focus on beating up the enemies closest to you, but also take out those further away while you're waiting for the other guys to stand up and take more punishment.
Don't forget to dodge
Something that many people forget about is dodging, which you can do by double-tapping the cross button. This also maintains the combo meter; you'll notice that all of my tips are about keeping your combo meter as full as possible. With a full combo meter, you unlock abilities like the combo takedown, or the disarm and destroy power – and that's where you see the higher scores and the more spectacular beat-downs. It's really what separates the black belts from everyone else; they're the ones scoring the 150-hit combos by properly using the free-flow combat system.
Take a dive
Using Batman's dive-bomb ability can actually help him gain height while gliding, and cover more ground than just jumping from a roof and gliding. If you dive from a roof and dive-bomb, then pull up, you'll be moving fast enough to fly even higher and faster. There's a large span of water that separates North and South Gotham, connected by the Gotham Pioneer Bridge, and if you get the dive-bomb and glide tactic right, it's possible to get from one side of the river to the other without ever having to touch the ground.
Every crime scene tells a story
This isn't so much of a gameplay tip but a way to get more from the story we're telling. There's a lot of hidden narrative throughout the game that only comes out through secrets that you discover and crime scenes that Batman can scan. The game's database page is where you'll find all of the storylines and information that you uncover – things like the history of Gotham City or the backstory of certain villains and their relationships with Batman and their fellow criminals. It all ties together with the overall storyline, so it's worth checking out the database page to get the full picture.
Feel ready to take on Gotham City's criminal underworld? Batman: Arkham Origins is available now for PS3 and Batman: Arkham Origins Blackgate is out now for PlayStation Vita.
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